電影藝術(shù)的英文,英語(yǔ),cinematics是什么意思,cinematics中文翻譯,cinematics怎么讀、發(fā)音、用法及例句
?cinematics
cinematics 發(fā)音
英:[?s?n??m?t?ks] 美:[s?n??m?t?ks]
英: 美:
cinematics 中文意思翻譯
常見(jiàn)釋義:電影藝術(shù)
n.電影藝術(shù)
cinematics 短語(yǔ)詞組
1、cinematics definition ─── 電影定義
2、cinematics kap ─── 電影技術(shù)kap
3、cinematics define ─── 電影定義
4、cinematics bar ─── 電影酒吧
5、cinematics bfa ─── 電影博鰲亞洲論壇
6、cinematics app ─── 電影應用程序
cinematics 相似詞語(yǔ)短語(yǔ)
1、cinematise ─── vt.制作電影
2、cinematic ─── adj.電影的;影片的
3、kinematics ─── n.運動(dòng)學(xué);動(dòng)力學(xué)
4、cinematize ─── vt.攝成電影
5、kinematic ─── adj.[力]運動(dòng)學(xué)上的,[力]運動(dòng)學(xué)的
6、cinematises ─── 電影
7、cinematizes ─── vt.攝成電影
8、cinematized ─── vt.攝成電影
9、cinematised ─── 電影的
cinematics 常見(jiàn)例句(雙語(yǔ)使用場(chǎng)景)
1、For the cinematics , actors record the characters' lines in a sound studio. ─── 對于電影制作技術(shù),導演在錄音室里記錄了人物的臺詞。
2、Will it be possible to use the full 3D cinematics mechanic from the single player campaign in the map editor? ─── 我們是否能在地圖編輯器里面使用單人游戲中旳3D動(dòng)畫(huà)系統?
3、To make the cinematics' action look realistic, they use a technique called “motion-capture”. ─── 為了使影片的動(dòng)作看起來(lái)更加真實(shí),他們還會(huì )使用一種叫做動(dòng)作捕捉的技術(shù)。
4、The campaigns are planned as concentrated, epic storylines, with enough content to justify a full release. As a result, the games will now feature more in-game cinematics and story content. ─── 單人任務(wù)計劃把重點(diǎn)放在史詩(shī)般的劇情上,保證一個(gè)有著(zhù)足夠的內容的完整的故事。也就是說(shuō)游戲里會(huì )有更多過(guò)場(chǎng)動(dòng)畫(huà)和劇情。
5、The cinematics of Diablo II were a huge step forward from Warcraft II, and Warcraft III raised the bar even higher. ─── 在《魔獸爭霸II》之后,《暗黑破壞神II》的電影短片是一大進(jìn)步,而《魔獸爭霸III》將這個(gè)標準又往上提高。
6、Film biography, a special film of genre with a long historic tradition,profound aesthetic particularity and stong vitality during the whole development of cinematics. ─── 傳記片這一特殊類(lèi)型電影在整個(gè)電影藝術(shù)發(fā)展的事業(yè)中,有著(zhù)悠久的歷史傳統、深厚的美學(xué)特質(zhì)和頑強的生命力。
7、With every game we do, Blizzard Entertainment tries to take the cinematics to the next level. ─── 暴雪公司所設計的每個(gè)游戲都試圖讓電影短片達到更高的層次。
8、If you think of a death knight, you think of this terrifyingly powerful warrior in heavy plate armor carrying around an enormous rune weapon, very much like Arthas does in the cinematics of Warcraft III. ─── 當你想象一個(gè)死亡騎士的時(shí)候,你可以想像成手持巨大的符文劍,身披堅韌板甲,掌握著(zhù)毀滅性力量的人物,非常類(lèi)似于阿爾薩斯在魔獸三故事里的形象。
9、Meanwhile, for the cinematics , they animate the storyboard using rough-draft characters. ─── 同時(shí),對于電影制作方法,他們在情節板上使人物在初步勾畫(huà)時(shí)就生動(dòng)了!
10、Visual AI Scripting Tool enabling designers to create complex interactive in-game scenarios, such as player objectives, versatile triggering of game events, and interactive cinematics. ─── 另外我們也提供了可視化的編輯腳本工具,讓那些關(guān)卡編輯人員可以自由地對游戲中的關(guān)卡,角色動(dòng)作,事件觸發(fā)和判斷,過(guò)場(chǎng)動(dòng)畫(huà)進(jìn)行編輯。
11、Meanwhile, for the cinematics, they animate the storyboard using rough-draft characters. ─── 同時(shí),對于電影制作方法,他們在情節板上使人物在初步勾畫(huà)時(shí)就生動(dòng)了!
12、Cinematics critique is a kind of existence of film appreciation. ─── 電影藝術(shù)批評是電影鑒賞的類(lèi)存在。
13、Several campaign cinematics now show up as expected in the transmission log. ─── 了一些戰役電影,現在可以正常的表現傳輸的效果。
14、But yes, the game will include pre-rendered cinematics. ─── 但是,很顯然游戲中肯定有游戲錄像的功能。
15、We've had lots of people asking for "behind the scenes" material in the past, and we think people will be interested in seeing a bit of how Blizzard cinematics are created". ─── 過(guò)去總是有很多人問(wèn)我們“幕后的”素材是什么,而我們認為人們會(huì )有興趣了解一點(diǎn)暴雪的電影藝術(shù)是如何創(chuàng )作出來(lái)的。
16、There's too muchthat's done;sound, cinematics and story - so much of its done at coreBlizzard HQ that they learnt the lesson that all groups should beinternal. ─── 很多東西都做好了:聲音,動(dòng)畫(huà),以及故事??很多都被暴雪的核心總部完成了,以至于他們認為所有的團隊應該回歸。
17、For the cinematics, actors record the characters' lines in a sound studio. ─── 對于電影制作技術(shù),導演在錄音室里記錄了人物的臺詞。
18、The Trilogy also allows us to create more in-game and prerendered cinematics to tell the story in between missions. ─── 三部曲架構使我們可以制作更多的即時(shí)渲染和預渲染動(dòng)畫(huà)來(lái)豐富游戲的間幕。
19、Yes, our cinematics department is hard at work preparing a new intro movie for the expansion. ─── 有,管這塊的正在忙。
20、On the Critique Noumenon of Cinematics and Its Structure Styles ─── 論電影藝術(shù)批評本體及其結構類(lèi)型
21、On the other hand, creating art assets for pre-rendered cinematics can be a time-consuming and difficult task, and rendering a cinematic takes time as well. ─── 魔獸世界和燃燒的十字軍又把境界推向更高,所以對星際2也有很高的期望。
22、This is used in multi-scene cinematics to go from one scene to the next. ─── 這是在多場(chǎng)景電影里使用的,將場(chǎng)景切換到下一個(gè)。
23、Currently, the UI will only toggle off during game cinematics. ─── 目前,用戶(hù)接口界面只在進(jìn)行游戲動(dòng)畫(huà)的時(shí)候關(guān)閉。
24、Since we're part of the creative process, there's always a strong sense of consistency and continuity between the actual game and the cinematics. ─── 在有創(chuàng )意的時(shí)候每個(gè)團隊是中什么角色呢,那他們又是怎么把自己的主意轉到最后確定下來(lái)的電影中的呢?
25、There are superb cinematics to accompany the player's progression through the game that also underpin the plot, its surprise developments and many comic moments. ─── 有高超的歌唱陪伴玩家的級數,通過(guò)游戲也下陰謀,其驚訝的發(fā)展和許多漫畫(huà)的時(shí)刻。
26、This is used in multi-scene cinematics to go from one scene to the next. ─── 這是在多場(chǎng)景電影里使用的,將場(chǎng)景切換到下一個(gè)。
27、cinematics critique ─── 電影藝術(shù)批評
28、Although it is a very important topic,it is not deep.Anciently the study and the use for reference of Akira Kurosawa emphasize particularly on his artifice of cinematics. ─── 以往對黑澤明的研究與借鑒多側重于其電影藝術(shù)技法,本文認為,黑澤明的電影主題思想才是解開(kāi)其電影藝術(shù)奧秘的關(guān)鍵。
29、Cutscenes are sometimes also referred to by other terms such as cinematics or in-game movies. ─── 過(guò)場(chǎng)動(dòng)畫(huà)有時(shí)也被諸如“電影藝術(shù)”或“游戲中電影”等術(shù)語(yǔ)所提及。
30、IGNPC: There're always a lot of expectations when it comes to Blizzard games and their cinematics. ─── 當有暴雪游戲和他們電影的消息時(shí),總會(huì )引起很多人的關(guān)注。
31、An entire third of the campaign is now playable. The cinematics and structure are under heavy work at the moment, and we should anticipate more later in the year. ─── 完整的三個(gè)戰役已經(jīng)設計完成?,F在我們把工作重點(diǎn)放在動(dòng)畫(huà)和結構上,在今后的工作中我們會(huì )投入更多精力在上面。
32、The trilogisation of StarCraft 2 also enables Blizzard to make many more pre-rendered cinematics, something many fans will appreciate. ─── 三部曲也使得暴雪能制作更多令粉絲們尖叫的預渲染動(dòng)畫(huà)。
33、The rest of the stuff can be found on the DVD (cinematics, soundtrack, comic book). ─── 對其余的東西可以找到的DVD(動(dòng)畫(huà),配樂(lè ),漫畫(huà)書(shū))。
34、History of cinematics ─── 電影藝術(shù)史
35、Several campaign cinematics now show up as expected in the Transmission Log. ─── 修正了一些戰役電影,現在可以正常的表現傳輸的效果。
36、Our cinematics team is about25 strong, and usually everyone gets involved with every project at some point in the process. ─── 我們的電影團隊有25人之眾,而且通常在制作過(guò)程中的某些時(shí)候每個(gè)項目都會(huì )動(dòng)用到所有的人手。
37、Our cinematics team is about 25 strong, and usually everyone gets involved with every project at some point in the process. ─── 電影工作組大概有25個(gè)核心人員負責負責每個(gè)項目的方方面面。
38、We know that StarCraft II players will expect to see some Blizzard-quality cinematic content in the game, and we have definite plans to include multiple cinematics, starting with a cinematic intro. ─── 我們知道星際爭霸二玩家會(huì )期望在游戲中看看一些暴雪品質(zhì)的動(dòng)畫(huà)內容,而我們已有明確的計劃去包括多樣的動(dòng)畫(huà),由一介紹動(dòng)畫(huà)開(kāi)始。
39、They also recognized that the cinematics are rather well done, however, and have allowed you to go back and watch them at your leisure as long as you’ve legitimately reached them in a game. ─── 暴雪對自己制作的動(dòng)畫(huà)很有信心,知道你閑暇時(shí)會(huì )回來(lái)看,所以他們準備了這項功能。
40、With every game we do, Blizzard Entertainment tries to take the cinematics to the next level. ─── 暴雪公司所設計的每個(gè)游戲都試圖讓電影短片達到更高的層次。
41、Our cinematics work as story nodes, setting the scene, driving the game narrative forward, and we hope, rewarding players for hours of play. ─── 我們的影片是故事的轉折點(diǎn),為游戲作鋪墊,推動(dòng)游戲的故事發(fā)展,同時(shí)我們也希望,能成為玩家游戲多個(gè)小時(shí)的獎勵。
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